Submitted by joe on Tue, 02/14/2012 - 10:24pm
So this is right in the middle of the two weeks where I would have very little time to make any progress. There is one design issue I am still trying to work out though. Basically it boils down to how the world / stories / locations are structured related to each other. Currently I see three different options:
Submitted by joe on Tue, 02/14/2012 - 12:11am
I bet everyone who has a Kindle and heard about this has done it at least once.
Submitted by joe on Mon, 02/06/2012 - 7:40pm
Not too much to report this week, but I did get the server updated to handle instancing of zones. What this means is that multiple groups of players can be playing the same story/mission and be on their own 'copy' of the mission. Currently the server does not seem to stay up for very long if I leave it running, so I cannot put an example of this up yet.
Submitted by joe on Mon, 01/30/2012 - 10:39pm
This week I managed to build a (mostly) working multi-channel script audio engine using jPlayer. So what exactly does this mean? Well, it means that I can create sound effects to go along with our future stories. I called this idea 'interactive radio plays' harkening back to the classic radio shows of the 40s and 50, which incidentally is the last time anyone used the word 'harkening'. You can experience the prototype here http://gravyshock.com/prototype/audio.
Submitted by joe on Mon, 01/23/2012 - 9:23pm
Unfortunately not too much has been done this week, as I have been fairly occupied. But I did start to merge all of my dev sites together into one final working engine. I also started giving http://gravyshock.com/ a facelift, as this the current plan is for this site to be where the end game will be hosted.
Submitted by joe on Mon, 01/16/2012 - 10:12pm
Here is a list of things that have been done this week:
Submitted by joe on Mon, 01/09/2012 - 11:34pm
Submitted by joe on Sun, 01/08/2012 - 3:37am
I finally have figured out a good client/server communication system for the browser.
Submitted by joe on Wed, 01/04/2012 - 11:13pm
A fresh new year brings a fresh start.